Book Image

How to Build Android Apps with Kotlin - Second Edition

By : Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar Tigcal
Book Image

How to Build Android Apps with Kotlin - Second Edition

By: Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar Tigcal

Overview of this book

Looking to kick-start your app development journey with Android 13, but don’t know where to start? How to Build Android Apps with Kotlin is a comprehensive guide that will help jump-start your Android development practice. This book starts with the fundamentals of app development, enabling you to utilize Android Studio and Kotlin to get started with building Android projects. You'll learn how to create apps and run them on virtual devices through guided exercises. Progressing through the chapters, you'll delve into Android's RecyclerView to make the most of lists, images, and maps, and see how to fetch data from a web service. You'll also get to grips with testing, learning how to keep your architecture clean, understanding how to persist data, and gaining basic knowledge of the dependency injection pattern. Finally, you'll see how to publish your apps on the Google Play store. You'll work on realistic projects that are split up into bitesize exercises and activities, allowing you to challenge yourself in an enjoyable and attainable way. You'll build apps to create quizzes, read news articles, check weather reports, store recipes, retrieve movie information, and remind you where you parked your car. By the end of this book, you'll have the skills and confidence to build your own creative Android applications using Kotlin.
Table of Contents (24 chapters)
1
Part 1: Android Foundation
6
Part 2: Displaying Network Calls
12
Part 3: Testing and Code Structure
17
Part 4: Polishing and Publishing an App

Animations and Transitions with CoordinatorLayout and MotionLayout

This chapter will introduce you to animations and how to handle changing between layouts. It offers a description of moving objects using MotionLayout and the Motion Editor in Android, along with a detailed explanation of constraint sets. The chapter also covers modifying paths and adding keyframes to a frame’s motion.

By the end of this chapter, you will be able to create animations using CoordinatorLayout and MotionLayout and use the Motion Editor in Android Studio to create MotionLayout animations.

In the previous chapter, you learned about architecture patterns such as MVVM. You now know how to improve the architecture of an app. Next, we will learn how to use animations to enhance our app’s look and feel and make it different and better than other apps.

Sometimes, the apps we develop can look a little plain, so we can include some moving parts and delightful animations in our apps to make...