Book Image

How to Build Android Apps with Kotlin - Second Edition

By : Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar Tigcal
Book Image

How to Build Android Apps with Kotlin - Second Edition

By: Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar Tigcal

Overview of this book

Looking to kick-start your app development journey with Android 13, but don’t know where to start? How to Build Android Apps with Kotlin is a comprehensive guide that will help jump-start your Android development practice. This book starts with the fundamentals of app development, enabling you to utilize Android Studio and Kotlin to get started with building Android projects. You'll learn how to create apps and run them on virtual devices through guided exercises. Progressing through the chapters, you'll delve into Android's RecyclerView to make the most of lists, images, and maps, and see how to fetch data from a web service. You'll also get to grips with testing, learning how to keep your architecture clean, understanding how to persist data, and gaining basic knowledge of the dependency injection pattern. Finally, you'll see how to publish your apps on the Google Play store. You'll work on realistic projects that are split up into bitesize exercises and activities, allowing you to challenge yourself in an enjoyable and attainable way. You'll build apps to create quizzes, read news articles, check weather reports, store recipes, retrieve movie information, and remind you where you parked your car. By the end of this book, you'll have the skills and confidence to build your own creative Android applications using Kotlin.
Table of Contents (24 chapters)
1
Part 1: Android Foundation
6
Part 2: Displaying Network Calls
12
Part 3: Testing and Code Structure
17
Part 4: Polishing and Publishing an App

Adding items interactively

We have just learned how to remove items interactively. What about adding new items? Let’s look into it.

Similar to the way we implemented the removal of items, we start by adding a function to our adapter:

fun addItem(position: Int, item: ListItemUiModel) {
    listData.add(position, item)
    notifyItemInserted(position)
}

Note that the implementation is very similar to the removeItem(Int) function we implemented earlier. This time, we also receive an item to add and a position to add it to. We then add it to our listData list and notify RecyclerView that we added an item in the requested position.

To trigger a call to addItem(Int, ListItemUiModel), we can add a button to our main activity layout. This button can be as follows:

<Button
    android:id="@+id/main_add_item_button"
    android:layout_width="match_parent"
  ...