Book Image

How to Build Android Apps with Kotlin - Second Edition

By : Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar Tigcal
5 (1)
Book Image

How to Build Android Apps with Kotlin - Second Edition

5 (1)
By: Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar Tigcal

Overview of this book

Looking to kick-start your app development journey with Android 13, but don’t know where to start? How to Build Android Apps with Kotlin is a comprehensive guide that will help jump-start your Android development practice. This book starts with the fundamentals of app development, enabling you to utilize Android Studio and Kotlin to get started with building Android projects. You'll learn how to create apps and run them on virtual devices through guided exercises. Progressing through the chapters, you'll delve into Android's RecyclerView to make the most of lists, images, and maps, and see how to fetch data from a web service. You'll also get to grips with testing, learning how to keep your architecture clean, understanding how to persist data, and gaining basic knowledge of the dependency injection pattern. Finally, you'll see how to publish your apps on the Google Play store. You'll work on realistic projects that are split up into bitesize exercises and activities, allowing you to challenge yourself in an enjoyable and attainable way. You'll build apps to create quizzes, read news articles, check weather reports, store recipes, retrieve movie information, and remind you where you parked your car. By the end of this book, you'll have the skills and confidence to build your own creative Android applications using Kotlin.
Table of Contents (24 chapters)
1
Part 1: Android Foundation
6
Part 2: Displaying Network Calls
12
Part 3: Testing and Code Structure
17
Part 4: Polishing and Publishing an App

Preface

Android has ruled the app market for the past decade, and developers are increasingly looking to start building their own Android apps. How to Build Android Apps with Kotlin starts with the building blocks of Android development, teaching you how to use Android Studio, the integrated development environment (IDE) for Android, with the Kotlin programming language for app development.

Then, you’ll learn how to create apps and run them on virtual devices using guided exercises. You’ll cover the fundamentals of Android development, from structuring an app to building out the UI with activities, fragments, and various navigation patterns. Progressing through the chapters, you’ll delve into Android’s RecyclerView to make the most of displaying lists of data and become comfortable with fetching data from a web service and handling images.

You’ll then learn about mapping, location services, and the permissions model before working with notifications and how to persist data. Next, you’ll build user interfaces using Jetpack Compose. Moving on, you’ll get to grips with testing, covering the full spectrum of the test pyramid. You’ll also learn how Android Architecture Components (AAC) is used to cleanly structure your code and explore various architecture patterns and the benefits of dependency injection.

Coroutines and the Flow API are covered for asynchronous programming. The focus then returns to the UI, demonstrating how to add motion and transitions when users interact with your apps. Toward the end, you’ll build an interesting app to retrieve and display popular movies from a movie database, and then see how to publish your apps on Google Play.

By the end of this book, you’ll have the skills and confidence needed to build fully-fledged Android apps using Kotlin.