Book Image

Learning Java Functional Programming

By : Richard M Reese, Richard M. Reese
Book Image

Learning Java Functional Programming

By: Richard M Reese, Richard M. Reese

Overview of this book

Functional programming is an increasingly popular technology that allows you to simplify many tasks that are often cumbersome and awkward using an object-oriented approach. It is important to understand this approach and know how and when to apply it. Functional programming requires a different mindset, but once mastered it can be very rewarding. This book simplifies the learning process as a problem is described followed by its implementation using an object-oriented approach and then a solution is provided using appropriate functional programming techniques. Writing succinct and maintainable code is facilitated by many functional programming techniques including lambda expressions and streams. In this book, you will see numerous examples of how these techniques can be applied starting with an introduction to lambda expressions. Next, you will see how they can replace older approaches and be combined to achieve surprisingly elegant solutions to problems. This is followed by the investigation of related concepts such as the Optional class and monads, which offer an additional approach to handle problems. Design patterns have been instrumental in solving common problems. You will learn how these are enhanced with functional techniques. To transition from an object-oriented approach to a functional one, it is useful to have IDE support. IDE tools to refactor, debug, and test functional programs are demonstrated through the chapters. The end of the book brings together many of these functional programming techniques to create a more comprehensive application. You will find this book a very useful resource to learn and apply functional programming techniques in Java.
Table of Contents (16 chapters)
Learning Java Functional Programming
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Implementing the execute-around-method pattern


The execute-around-method pattern is intended to make it easy to reuse boilerplate code. For example, every time we modify a key value, we may want to log the result. Perhaps, we want to make sure resources are cleaned up after particular operations are performed.

Sometimes code needs to be executed before or after a method executes. To illustrate this pattern, we will examine how to determine the time required to perform an operation. We will obtain the time before and after an operation to calculate its execution time.

Object-oriented solution to the execute-around-method pattern

A simplistic approach is to copy and paste the code before and after the method call. Consider the situation where we have a complex computation, which we would like to time. We can use the currentTimeMillis method before and after the computation to determine its duration.

In the following method, we perform this operation. However, to keep the example simple, we will...