Book Image

Learning Java Functional Programming

By : Richard M Reese, Richard M. Reese
Book Image

Learning Java Functional Programming

By: Richard M Reese, Richard M. Reese

Overview of this book

Functional programming is an increasingly popular technology that allows you to simplify many tasks that are often cumbersome and awkward using an object-oriented approach. It is important to understand this approach and know how and when to apply it. Functional programming requires a different mindset, but once mastered it can be very rewarding. This book simplifies the learning process as a problem is described followed by its implementation using an object-oriented approach and then a solution is provided using appropriate functional programming techniques. Writing succinct and maintainable code is facilitated by many functional programming techniques including lambda expressions and streams. In this book, you will see numerous examples of how these techniques can be applied starting with an introduction to lambda expressions. Next, you will see how they can replace older approaches and be combined to achieve surprisingly elegant solutions to problems. This is followed by the investigation of related concepts such as the Optional class and monads, which offer an additional approach to handle problems. Design patterns have been instrumental in solving common problems. You will learn how these are enhanced with functional techniques. To transition from an object-oriented approach to a functional one, it is useful to have IDE support. IDE tools to refactor, debug, and test functional programs are demonstrated through the chapters. The end of the book brings together many of these functional programming techniques to create a more comprehensive application. You will find this book a very useful resource to learn and apply functional programming techniques in Java.
Table of Contents (16 chapters)
Learning Java Functional Programming
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Implementing the visitor pattern


The visitor pattern is useful when you need to use different algorithms to apply to elements of a collection at different times. For example, you may have a collection of components of a train engine. Periodically, maintenance checks will need to be performed against each element. You may also want to occasionally display the status of each component. The collection does not necessarily change, only the operations performed against the components.

The visitor pattern is a way of structuring your data to facilitate the application of different algorithms against the structure without a new algorithm impacting the components.

The structure of the visitor pattern uses a base element interface or collection representing the collection of interest. For the train engine example, this base might represent the engine itself and its derived components will be elements such as wheels, engine, horn, and windows.

A visitor interface is added, which defines a visit method...