Book Image

Eclipse Plug-in Development Beginner's Guide - Second Edition

By : Alex Blewitt
Book Image

Eclipse Plug-in Development Beginner's Guide - Second Edition

By: Alex Blewitt

Overview of this book

Eclipse is used by everyone from indie devs to NASA engineers. Its popularity is underpinned by its impressive plug-in ecosystem, which allows it to be extended to meet the needs of whoever is using it. This book shows you how to take full advantage of the Eclipse IDE by building your own useful plug-ins from start to finish. Taking you through the complete process of plug-in development, from packaging to automated testing and deployment, this book is a direct route to quicker, cleaner Java development. It may be for beginners, but we're confident that you'll develop new skills quickly. Pretty soon you'll feel like an expert, in complete control of your IDE. Don't let Eclipse define you - extend it with the plug-ins you need today for smarter, happier, and more effective development.
Table of Contents (24 chapters)
Eclipse Plug-in Development Beginner's Guide Second Edition
Credits
Foreword
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 10 – Creating Features, Update Sites, Applications, and Products


Understanding features, applications, and products

1. The keyword qualifier is replaced with a timestamp when plug-ins or features are built.

2. The files are artifacts.jar and content.jar as well as one file per feature/plug-in built.

3. The older site.xml can be used, or a category.xml file which is essentially equivalent.

4. If a feature requires another, then it must be present in the Eclipse instance in order to install. If a feature includes another, then a copy of that included feature is included in the update site when built.

5. An application is a standalone application that can be run in any Eclipse instance when it is installed. A product affects the Eclipse instance as a whole, replacing the launcher, icons, and default application launched.

6. An application is a class that implements IApplication and has a start() method. It is referenced in the plugin.xml file and can be invoked by ID with -application on the command line.

7. A target definition is used to define set of plug-ins to compile against, when set as a target platform.