Book Image

JavaFX Essentials

By : Mohamed Taman, Mohamed Taman
Book Image

JavaFX Essentials

By: Mohamed Taman, Mohamed Taman

Overview of this book

Table of Contents (16 chapters)
JavaFX Essentials
About the Author
About the Reviewers
Monitoring and Controlling Arduino with JavaFX

Chapter 5. Developing a JavaFX Application for iOS

Apple has a great market share in the mobile and PC/Laptop world, with many different devices, from mobile phones such as the iPhone to musical devices such as the iPod and tablets such as the iPad.

It has a rapidly growing application market, called the Apple Store, serving its community, where the number of available apps increases daily. Mobile application developers should be ready for such a market.

Mobile application developers targeting both iOS and Android face many challenges. By just comparing the native development environments of these two platforms, you will find that they differ substantially.

iOS development, according to Apple, is based on the Xcode IDE ( and its programming languages. Traditionally, it was Objetive-C and, in June 2014, Apple introduced Swift (; on the other hand, Android development, as defined by Google, is based on the Intellij IDEA IDE...