Book Image

LLVM Essentials

By : Mayur Pandey, Suyog Sarda, David Farago
Book Image

LLVM Essentials

By: Mayur Pandey, Suyog Sarda, David Farago

Overview of this book

LLVM is currently the point of interest for many firms, and has a very active open source community. It provides us with a compiler infrastructure that can be used to write a compiler for a language. It provides us with a set of reusable libraries that can be used to optimize code, and a target-independent code generator to generate code for different backends. It also provides us with a lot of other utility tools that can be easily integrated into compiler projects. This book details how you can use the LLVM compiler infrastructure libraries effectively, and will enable you to design your own custom compiler with LLVM in a snap. We start with the basics, where you’ll get to know all about LLVM. We then cover how you can use LLVM library calls to emit intermediate representation (IR) of simple and complex high-level language paradigms. Moving on, we show you how to implement optimizations at different levels, write an optimization pass, generate code that is independent of a target, and then map the code generated to a backend. The book also walks you through CLANG, IR to IR transformations, advanced IR block transformations, and target machines. By the end of this book, you’ll be able to easily utilize the LLVM libraries in your own projects.
Table of Contents (14 chapters)
LLVM Essentials
About the Authors
About the Reviewer

Implementing frame lowering

Frame lowering involves emitting function prologue and epilogue. The prologue happens at the beginning of a function. It sets up the stack frame of the called function. The epilogue happens last in a function, it restores the stack frame of the calling (parent) function.

The "stack" serves several purposes in the execution of a program, as follows:

  • Keeping track of return address, when calling a function

  • Storage of local variables in the context of a function call

  • Passing arguments from the caller to the callee.

Thus there are 2 main functions that need to be defined when implementing frame lowering – emitPrologue() and emitEpilogue().

The emitPrologue() function can be defined as follows:

void TOYFrameLowering::emitPrologue(MachineFunction &MF) const {
  const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
  MachineBasicBlock &MBB = MF.front();
  MachineBasicBlock::iterator MBBI = MBB.begin();

  uint64_t StackSize = computeStackSize(MF);