Book Image

Tkinter GUI Application Development Blueprints

By : Bhaskar Chaudhary
Book Image

Tkinter GUI Application Development Blueprints

By: Bhaskar Chaudhary

Overview of this book

Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, media player, drawing application, chat application, screen saver, port scanner, and many more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database driven programs and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice.
Table of Contents (15 chapters)
Tkinter GUI Application Development Blueprints
About the Author
About the Reviewers

Chapter 7. Multiple Fun Projects

By now, we have explored most of the important features of Tkinter. Let's use this chapter to explore aspects of programming that, though not core to Tkinter, are often encountered while writing GUI applications.

In this chapter, we will develop several small applications from different domains. The applications we will build here include:

  • Screen saver (to explore basic animation in Tkinter)

  • Snake game (to learn to use Queue to avoid race conditions and other synchronization issues involved in writing multithreaded programs)

  • Weather Reporter (to understand the basics of data mining over the network)

  • Port scanner (to see socket programming in action)

  • Chat application (to master socket programming and to learn the basics of server-client architecture)

  • Phone book application (to learn database programming)

  • Graphing with Tkinter (to understand the basic graphing abilities of Tkinter)

  • 3D graphics with Tkinter (to see how Tkinter can be used for generating 3D graphics)