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  • Book Overview & Buying Swift 4 Protocol-Oriented Programming
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Swift 4 Protocol-Oriented Programming

Swift 4 Protocol-Oriented Programming - Third Edition

By : Jon Hoffman
4.1 (29)
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Swift 4 Protocol-Oriented Programming

Swift 4 Protocol-Oriented Programming

4.1 (29)
By: Jon Hoffman

Overview of this book

Swift has become the number one language used in iOS and macOS development. The Swift standard library is developed using protocol-oriented programming techniques, generics, and first-class value semantics; therefore, every Swift developer should understand these powerful concepts and how to take advantage of them in their application design. This book will help you understand the differences between object-oriented programming and protocol-oriented programming. It will demonstrate how to work with protocol-oriented programming using real-world use cases. You will gain a solid knowledge of the various types that can be used in Swift and the differences between value and reference types. You will be taught how protocol-oriented programming techniques can be used to develop very flexible and easy-to-maintain code. By the end of the book, you will have a thorough understanding of protocol-oriented programming and how to utilize it to build powerful and practical applications.
Table of Contents (9 chapters)
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Differences between object-oriented programming and protocol-oriented programming


I mentioned at the beginning of the chapter that protocol-oriented programming is about so much more than just the protocol, and that it is a new way of not only writing applications, but also thinking about programming. In this section, we will examine the differences between our two designs to see what that statement really means.

As a developer, our primary goal is always to develop an application that works properly, but we should also be focused on writing clean and safe code. Clean code is code that is very easy to read and understand. It is important to write clean code because any code that we write will need to be maintained by someone, and that someone is usually the person who wrote it. There is nothing worse than looking back at code you wrote and not being able to understand what it does. It is also a lot easier to find errors in code that is clean and easy to understand.

By safe code, we mean code...

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