Book Image

Hands-On Software Engineering with Python

By : Brian Allbee, Nimesh Verma
Book Image

Hands-On Software Engineering with Python

By: Brian Allbee, Nimesh Verma

Overview of this book

Software Engineering is about more than just writing code—it includes a host of soft skills that apply to almost any development effort, no matter what the language, development methodology, or scope of the project. Being a senior developer all but requires awareness of how those skills, along with their expected technical counterparts, mesh together through a project's life cycle. This book walks you through that discovery by going over the entire life cycle of a multi-tier system and its related software projects. You'll see what happens before any development takes place, and what impact the decisions and designs made at each step have on the development process. The development of the entire project, over the course of several iterations based on real-world Agile iterations, will be executed, sometimes starting from nothing, in one of the fastest growing languages in the world—Python. Application of practices in Python will be laid out, along with a number of Python-specific capabilities that are often overlooked. Finally, the book will implement a high-performance computing solution, from first principles through complete foundation.
Table of Contents (21 chapters)
Free Chapter
1
Programming versus Software Engineering

Summary

The implementation of BaseDataObject provides mechanisms for all of the common data access needs we identified earlier (all the CRUD operations):

  • It allows derived data objects, once they've been instantiated, to create and update their state data
  • It provides a single mechanism that allows one or more data objects to be read from the data store, and as a bonus allows for some degree of object retrieval based on criteria other than just the oid of the data objects in question
  • It provides a single mechanism for the deletion of object data

The actual implementation of those methods is the responsibility of the data objects themselves, which will relate directly to the storage mechanism that each object type uses.

The data storage for the Artisan Application, reading and writing data to local files on the user's machine, is, in many respects, the...