Book Image

Mastering Swift 5 - Fifth Edition

By : Jon Hoffman
Book Image

Mastering Swift 5 - Fifth Edition

By: Jon Hoffman

Overview of this book

Over the years, the Mastering Swift book has established itself amongst developers as a popular choice as an in-depth and practical guide to the Swift programming language. The latest edition is fully updated and revised to cover the new version: Swift 5. Inside this book, you'll find the key features of Swift 5 easily explained with complete sets of examples. From the basics of the language to popular features such as concurrency, generics, and memory management, this definitive guide will help you develop your expertise and mastery of the Swift language. Mastering Swift 5, Fifth Edition will give you an in-depth knowledge of some of the most sophisticated elements in Swift development, including protocol extensions, error handling, and closures. It will guide you on how to use and apply them in your own projects. Later, you'll see how to leverage the power of protocol-oriented programming to write flexible and easier-to-manage code. You will also see how to add the copy-on-write feature to your custom value types and how to avoid memory management issues caused by strong reference cycles.
Table of Contents (20 chapters)

Protocol Oriented Design

When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2016, they also declared that Swift was the world's first protocol-oriented programming (POP) language. By its name, we might assume that protocol-oriented programming is all about protocol; however, that would be a wrong assumption. Protocol-oriented programming is about so much more than just protocol; it is actually a new way of not only writing applications, but also thinking about programming.

In this chapter, we will cover the following topics:

  • What is the difference between OOP and POP design?
  • What is protocol-oriented design?
  • What is protocol composition?
  • What is protocol inheritance?

Days after Dave Abrahams did his presentation on POP at WWDC 2016, there were numerous tutorials on the internet about POP that took a very object-oriented approach to it. By this...