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  • Book Overview & Buying Mastering Swift 5
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Mastering Swift 5

Mastering Swift 5 - Fifth Edition

By : Jon Hoffman
3.8 (29)
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Mastering Swift 5

Mastering Swift 5

3.8 (29)
By: Jon Hoffman

Overview of this book

Over the years, the Mastering Swift book has established itself amongst developers as a popular choice as an in-depth and practical guide to the Swift programming language. The latest edition is fully updated and revised to cover the new version: Swift 5. Inside this book, you'll find the key features of Swift 5 easily explained with complete sets of examples. From the basics of the language to popular features such as concurrency, generics, and memory management, this definitive guide will help you develop your expertise and mastery of the Swift language. Mastering Swift 5, Fifth Edition will give you an in-depth knowledge of some of the most sophisticated elements in Swift development, including protocol extensions, error handling, and closures. It will guide you on how to use and apply them in your own projects. Later, you'll see how to leverage the power of protocol-oriented programming to write flexible and easier-to-manage code. You will also see how to add the copy-on-write feature to your custom value types and how to avoid memory management issues caused by strong reference cycles.
Table of Contents (20 chapters)
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Summary

As we have read through this chapter and looked at some of the advantages that protocol-oriented design has over object-oriented design, we may think that protocol-oriented design is clearly superior to object-oriented design. However, this assumption would not be entirely correct.

Object-oriented design has been around since the 1970s and is a tried and true programming paradigm. Protocol-oriented design is the new kid on the block and was designed to correct some of the issues with object-oriented design.

Object-oriented and protocol-oriented design have similar philosophies, such as creating custom types that model real-world objects, and polymorphism to use a single interface to interact with multiple types. The difference is how these philosophies are implemented.

To me, the code base in a project that uses protocol-oriented design is much safer, easier to read,...

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Mastering Swift 5
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