- What did Linus say about C++ performance?
Well, he said nothing. He just generally trashed C++ for being too nice. In his own words:
Inefficient abstracted programming models where two years down the road you notice that some abstraction wasn't very efficient, but now all your code depends on all the nice object models around it, and you cannot fix it without rewriting your app. In other words, the only way to do good, efficient, and system-level and portable C++ ends up to limit yourself to all the things that are basically available in C. And limiting your project to C means that people don't screw that up, and it also means that you get a lot of programmers that do actually understand low-level issues and don't screw things up with any idiotic object model crap.
Think about it. Hopefully, now you understand low-level issues and don't screw up...
Hands-On High Performance Programming with Qt 5
By :
Hands-On High Performance Programming with Qt 5
By:
Overview of this book
Achieving efficient code through performance tuning is one of the key challenges faced by many programmers. This book looks at Qt programming from a performance perspective. You'll explore the performance problems encountered when using the Qt framework and means and ways to resolve them and optimize performance.
The book highlights performance improvements and new features released in Qt 5.9, Qt 5.11, and 5.12 (LTE). You'll master general computer performance best practices and tools, which can help you identify the reasons behind low performance, and the most common performance pitfalls experienced when using the Qt framework. In the following chapters, you’ll explore multithreading and asynchronous programming with C++ and Qt and learn the importance and efficient use of data structures. You'll also get the opportunity to work through techniques such as memory management and design guidelines, which are essential to improve application performance. Comprehensive sections that cover all these concepts will prepare you for gaining hands-on experience of some of Qt's most exciting application fields - the mobile and embedded development domains.
By the end of this book, you'll be ready to build Qt applications that are more efficient, concurrent, and performance-oriented in nature
Table of Contents (14 chapters)
Preface
Free Chapter
Understanding Performant Programs
Profiling to Find Bottlenecks
Deep Dive into C++ and Performance
Using Data Structures and Algorithms Efficiently
An In-Depth Guide to Concurrency and Multithreading
Performance Failures and How to Overcome Them
Understanding I/O Performance and Overcoming Related Problems
Optimizing Graphical Performance
Optimizing Network Performance
Qt Performance on Embedded and Mobile Platforms
Testing and Deploying Qt Applications
Assessments
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Customer Reviews