Book Image

Hands-On High Performance Programming with Qt 5

By : Marek Krajewski
5 (1)
Book Image

Hands-On High Performance Programming with Qt 5

5 (1)
By: Marek Krajewski

Overview of this book

Achieving efficient code through performance tuning is one of the key challenges faced by many programmers. This book looks at Qt programming from a performance perspective. You'll explore the performance problems encountered when using the Qt framework and means and ways to resolve them and optimize performance. The book highlights performance improvements and new features released in Qt 5.9, Qt 5.11, and 5.12 (LTE). You'll master general computer performance best practices and tools, which can help you identify the reasons behind low performance, and the most common performance pitfalls experienced when using the Qt framework. In the following chapters, you’ll explore multithreading and asynchronous programming with C++ and Qt and learn the importance and efficient use of data structures. You'll also get the opportunity to work through techniques such as memory management and design guidelines, which are essential to improve application performance. Comprehensive sections that cover all these concepts will prepare you for gaining hands-on experience of some of Qt's most exciting application fields - the mobile and embedded development domains. By the end of this book, you'll be ready to build Qt applications that are more efficient, concurrent, and performance-oriented in nature
Table of Contents (14 chapters)

Introduction to networking

We don't want to explain the entirety of networking here as it is another vast, traditionally acronym-riddled theme with its own long history, but we will try to give a simple introduction to the most popular protocols. What is a protocol, you may ask? Let's say that it is a predefined, already implemented solution for sending data between computers. This implementation is located in the OS kernel and the programmer can use it out-of-the-box.

When communicating between two computers over a network, we can use two types of protocol: the so-called Transport Protocols, whose only purpose is to send opaque data from endpoints A to B, and the so-called Application Protocols, which will implement some logic using a transport protocol to send data.

Protocols are layered, that is, they are placed on top of each other, as any protocol higher up in the...