Book Image

Mastering TypeScript 3 - Third Edition

By : Nathan Rozentals
Book Image

Mastering TypeScript 3 - Third Edition

By: Nathan Rozentals

Overview of this book

TypeScript is both a language and a set of tools to generate JavaScript. It was designed by Anders Hejlsberg at Microsoft to help developers write enterprise-scale JavaScript. Starting with an introduction to the TypeScript language, before moving on to basic concepts, each section builds on previous knowledge in an incremental and easy-to-understand way. Advanced and powerful language features are all covered, including asynchronous programming techniques, decorators, and generics. This book explores many modern JavaScript and TypeScript frameworks side by side in order for the reader to learn their respective strengths and weaknesses. It will also thoroughly explore unit and integration testing for each framework. Best-of-breed applications utilize well-known design patterns in order to be scalable, maintainable, and testable. This book explores some of these object-oriented techniques and patterns, and shows real-world implementations. By the end of the book, you will have built a comprehensive, end-to-end web application to show how TypeScript language features, design patterns, and industry best practices can be brought together in a real-world scenario.
Table of Contents (16 chapters)
Free Chapter
1
TypeScript Tools and Framework Options

Module basics

So what is a module? Essentially, a module is a separate TypeScript file that exposes classes, interfaces, or functions for reuse in other parts of the project. Creating modules helps to structure your code files into logical groups. As your application becomes larger and larger, it makes sense to have each of your Models, Views, Controllers, helper functions, and so on, in separate source files, so that they can be easily found.

Consider the following directory tree:

In this project structure, we have a separate directory for controllers, models, utils, and views. Within each of these directories, we have several files. Each filename is a clear indication of what we expect the file to contain. A FooterControler.ts file, for example, is expected to contain a controller class that handles the footer of our application. This structure makes our programming lives much...