Book Image

Hands-On System Programming with Go

By : Alex Guerrieri
Book Image

Hands-On System Programming with Go

By: Alex Guerrieri

Overview of this book

System software and applications were largely created using low-level languages such as C or C++. Go is a modern language that combines simplicity, concurrency, and performance, making it a good alternative for building system applications for Linux and macOS. This Go book introduces Unix and systems programming to help you understand the components the OS has to offer, ranging from the kernel API to the filesystem. You'll then familiarize yourself with Go and its specifications. You'll also learn how to optimize input and output operations with files and streams of data, which are useful tools in building pseudo-terminal applications. You'll gain insights into how processes communicate with each other, and learn about processes and daemon control using signals, pipes, and exit codes. This book will also enable you to understand how to use network communication using various protocols, including TCP and HTTP. As you advance, you'll focus on Go's best feature - concurrency, which will help you handle communication with channels and goroutines, other concurrency tools to synchronize shared resources, and the context package to write elegant applications. By the end of this book, you will have learned how to build concurrent system applications using Go
Table of Contents (24 chapters)
Free Chapter
Section 1: An Introduction to System Programming and Go
Section 2: Advanced File I/O Operations
Section 3: Understanding Process Communication
Section 4: Deep Dive into Concurrency
Section 5: A Guide to Using Reflection and CGO

Understanding socket programming

The Go standard library allows us to easily interact with the transport layer, using both TCP and UDP connections. In this section, we will look at how to expose a service using a socket and how to look it up and use it from another application.

Network package

The tools needed to create and handle a TCP connection are located inside the net package. The main interface of the package is Conn, which represents a connection.

It has four implementations:

  • IPConn: Raw connection that uses the IP protocol, the one that TCP and UDP connection are built on
  • TCPConn: An IP connection that uses the TCP protocol
  • UDPConn: An IP connection that uses the UDP protocol
  • UnixConn: A Unix domain socket, where...