Book Image

Clean Code in Python - Second Edition

By : Mariano Anaya
Book Image

Clean Code in Python - Second Edition

By: Mariano Anaya

Overview of this book

Experienced professionals in every field face several instances of disorganization, poor readability, and testability due to unstructured code. With updated code and revised content aligned to the new features of Python 3.9, this second edition of Clean Code in Python will provide you with all the tools you need to overcome these obstacles and manage your projects successfully. The book begins by describing the basic elements of writing clean code and how it plays a key role in Python programming. You will learn about writing efficient and readable code using the Python standard library and best practices for software design. The book discusses object-oriented programming in Python and shows you how to use objects with descriptors and generators. It will also show you the design principles of software testing and how to resolve problems by implementing software design patterns in your code. In the concluding chapter, we break down a monolithic application into a microservices-based one starting from the code as the basis for a solid platform. By the end of this clean code book, you will be proficient in applying industry-approved coding practices to design clean, sustainable, and readable real-world Python code.
Table of Contents (13 chapters)
11
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Index

Inheritance in Python

In object-oriented software design, there are often discussions as to how to address some problems by using the main ideas of the paradigm (polymorphism, inheritance, and encapsulation).

Probably the most commonly used of these ideas is inheritance—developers often start by creating a class hierarchy with the classes they are going to need and decide the methods each one should implement.

While inheritance is a powerful concept, it does come with its perils. The main one is that every time we extend a base class, we are creating a new one that is tightly coupled with the parent. As we have already discussed, coupling is one of the things we want to reduce to a minimum when designing software.

One of the main scenarios developers relate inheritance with is code reuse. While we should always embrace code reuse, it is not a good idea to force our design to use inheritance to reuse code just because we get the methods from the parent class for...