Book Image

Python GUI Programming with Tkinter, 2nd edition - Second Edition

By : Alan D. Moore
4.5 (2)
Book Image

Python GUI Programming with Tkinter, 2nd edition - Second Edition

4.5 (2)
By: Alan D. Moore

Overview of this book

Tkinter is widely used to build GUIs in Python due to its simplicity. In this book, you’ll discover Tkinter’s strengths and overcome its challenges as you learn to develop fully featured GUI applications. Python GUI Programming with Tkinter, Second Edition, will not only provide you with a working knowledge of the Tkinter GUI library, but also a valuable set of skills that will enable you to plan, implement, and maintain larger applications. You’ll build a full-blown data entry application from scratch, learning how to grow and improve your code in response to continually changing user and business needs. You’ll develop a practical understanding of tools and techniques used to manage this evolving codebase and go beyond the default Tkinter widget capabilities. You’ll implement version control and unit testing, separation of concerns through the MVC design pattern, and object-oriented programming to organize your code more cleanly. You’ll also gain experience with technologies often used in workplace applications, such as SQL databases, network services, and data visualization libraries. Finally, you’ll package your application for wider distribution and tackle the challenge of maintaining cross-platform compatibility.
Table of Contents (22 chapters)
19
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20
Index
Appendices

Summary

In this chapter, you learned about Tkinter's graphical capabilities. You learned about the Canvas widget, and how to draw shapes, lines, images, text, and widgets on it. You implemented animations on the Canvas by queuing item movements in the Tkinter event queue. You implemented a simple line chart class using a plain Canvas to provide basic data visualization for SQL query results. Finally, you learned how to integrate the powerful Matplotlib library with its wide variety of charts and graphs into your application.

In the next chapter, we'll learn how to package up our application for distribution. We'll learn how to arrange the directory for distribution as Python code, and how to use third-party tools to create executables across Windows, macOS, and Linux.