Book Image

Software Architecture for Web Developers

By : Mihaela Roxana Ghidersa
Book Image

Software Architecture for Web Developers

By: Mihaela Roxana Ghidersa

Overview of this book

Large-scale web applications require you to write code efficiently following business and architectural considerations. They require web developers to understand the impact of their work on the system and how they can evolve the product. With this handbook, every developer will find something to take away. This book will help web developers looking to change projects or work on a new project in understanding the context of the application, along with how some design decisions or patterns fit better in their application’s architecture. It acts as a guide, taking you through different levels of professional growth with a focus on best practices, coding guidelines, business considerations, and soft skills that will help you gain the knowledge to craft a career in web development. Finally, you’ll work with examples and ways of applying the discussed concepts in practical situations. By the end of this book, you’ll have gained valuable insights into what it means to be a web architect, as well as the impact architecture has on a web application.
Table of Contents (15 chapters)
1
Part 1 – Getting the Grasp of Architecture
7
Part 2 – Architect: From Title to Role
10
Part 3 – From Developer to Architect

Discussing design patterns

What are design patterns and how are they different from architectural practices? They are all patterns, so they are all solutions for recurring problems. Design patterns appeared in the 90s and became popular after the book Design Patterns: Elements of Reusable Object-Oriented Software was written by Gamma, Helm, Johnson, and Vlissides, who later became known as the Gang of Four. These developers had experienced many situations in which the same problems would repeatedly appear. Therefore, they thought about how they could be solved and whether there were ways to create repeatable solutions to these problems. The answer was yes, so they wrote this book, which would become a key point of reference within software development. The Gang of Four discussed 23 patterns that they identified while working and solving certain problems with Object-Oriented Programming (OOP) principles and strategies in mind.

These patterns were organized into three categories depending...