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Event-Driven Architecture in Golang

Event-Driven Architecture in Golang

By : Michael Stack
4.9 (10)
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Event-Driven Architecture in Golang

Event-Driven Architecture in Golang

4.9 (10)
By: Michael Stack

Overview of this book

Event-driven architecture in Golang is an approach used to develop applications that shares state changes asynchronously, internally, and externally using messages. EDA applications are better suited at handling situations that need to scale up quickly and the chances of individual component failures are less likely to bring your system crashing down. This is why EDA is a great thing to learn and this book is designed to get you started with the help of step-by-step explanations of essential concepts, practical examples, and more. You’ll begin building event-driven microservices, including patterns to handle data consistency and resiliency. Not only will you learn the patterns behind event-driven microservices but also how to communicate using asynchronous messaging with event streams. You’ll then build an application made of several microservices that communicates using both choreographed and orchestrated messaging. By the end of this book, you’ll be able to build and deploy your own event-driven microservices using asynchronous communication.
Table of Contents (18 chapters)
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1
Part 1: Event-Driven Fundamentals
5
Part 2: Components of Event-Driven Architecture
12
Part 3: Production Ready

Preface

Companies are adopting event-driven architecture (EDA) as their web applications grow in size and complexity. Applications that communicate using events are easier to develop and scale. Adding or developing your application around real-time interactions becomes easier with EDA.

Direct point-to-point communication between microservices inevitably leads to the development of a distributed monolith, which is just a monolith with extra and unnecessary complexity. EDA is an architecture that helps organizations to decouple microservices and avoid developing another distributed monolith.

Choosing a new architecture for your next application or deciding to refactor an existing one can be fraught with known and unknown challenges. It is my intention and this book’s goal to provide you with enough examples and knowledge to give you a great head start should you decide to take the development of an EDA.

In this book, we will discuss and cover EDA concepts and related topics with the help of a small modular monolith demonstration application. We will use this application to take a journey through the concepts and topics to convert the synchronous mechanisms used by the application into asynchronous communication mechanisms.

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