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Go Programming - From Beginner to Professional

Go Programming - From Beginner to Professional - Second Edition

By : Samantha Coyle
4.5 (14)
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Go Programming - From Beginner to Professional

Go Programming - From Beginner to Professional

4.5 (14)
By: Samantha Coyle

Overview of this book

Go Programming – From Beginner to Professional is a comprehensive guide that takes your proficiency in the Go programming language from novice to expert. Starting with fundamental concepts, this book covers variables, command-line tools, and working with data before delving into advanced concepts, including error handling, interfaces, and generics, harnessing Go’s latest features through hands-on exercises. Along the way, you’ll learn to structure projects using Go modules, manage packages effectively, and master debugging techniques. As you progress, you’ll get to grips with practical application-centric aspects such as command-line programming, file manipulation, and working with SQL databases. Additionally, the book explores web server development, RESTful APIs, and utilizing the Go HTTP client to interact with web applications. Further enhancing your Go skills, you’ll learn concurrent programming, testing methodologies, Go tools, and how to deploy applications in the cloud. Throughout the book, you’ll uncover Go’s hidden gems and gain insights into time manipulation, best practices, and more. By the end of this book, you’ll have worked through practical exercises and activities that’ll equip you with the knowledge and skills needed to excel as a proficient Go developer, primed for success in real-world projects.
Table of Contents (30 chapters)
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1
Part 1: Scripts
6
Part 2: Components
11
Part 3: Modules
16
Part 4: Applications
20
Part 5: Building For The Web
23
Part 6: Professional

Summary

In this chapter, we got into the nitty-gritty of variables, including how variables are declared, and all the different notations you can use to declare them. This variety of notation gives you a nice compact notation to use for 90% of your work, while still giving you the power to be very specific when you need to the other 10% of the time. We looked at how to change and update the value of variables after you’ve declared them. Again, Go gives you some great shorthand to help in the most common use cases to make your life easier. All your data ends up in some form of variable. Data is what makes code dynamic and responsive. Without data, your code could only ever do exactly one thing; data unleashes the true power of software.

Now that your application has data, it needs to make choices based on that data. That’s where variable comparison comes in. This helps us see whether something is true or false, bigger or smaller, and so on, and it also helps us make choices based on the results of those comparisons.

We explored how Go decided to implement its variable system by looking at zero values, pointers, and scope logic. At this point, we know that these are the details that can be the difference between delivering bug-free efficient software and not doing so.

We also took a look at how we can declare immutable variables by using constants and how iota can help manage lists or related constants to work, such as enums.

In the next chapter, we’ll start to put our variables to work by defining logic and looping over collections of variables.

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83
Tech Concepts
36
Programming languages
73
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Go Programming - From Beginner to Professional
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