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Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT]

Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT]

By : Dorothy R. Kirk
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Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT]

Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT]

5 (13)
By: Dorothy R. Kirk

Overview of this book

Even though object-oriented software design enables more easily maintainable code, companies choose C++ as an OO language for its speed. Object-oriented programming in C++ is not automatic – it is crucial to understand OO concepts and how they map to both C++ language features and OOP techniques. Distinguishing your code by utilizing well-tested, creative solutions, which can be found in popular design patterns, is crucial in today’s marketplace. This book will help you to harness OOP in C++ to write better code. Starting with the essential C++ features, which serve as building blocks for the key chapters, this book focuses on explaining fundamental object-oriented concepts and shows you how to implement them in C++. With the help of practical code examples and diagrams, you’ll learn how and why things work. The book’s coverage furthers your C++ repertoire by including templates, exceptions, operator overloading, STL, and OO component testing. You’ll discover popular design patterns with in-depth examples and understand how to use them as effective programming solutions to solve recurring OOP problems. By the end of this book, you’ll be able to employ essential and advanced OOP concepts to create enduring and robust software.
Table of Contents (30 chapters)
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1
Part 1: C++ Building Block Essentials
6
Part 2: Implementing Object-Oriented Concepts in C++
13
Part 3: Expanding Your C++ Programming Repertoire
19
Part 4: Design Patterns and Idioms in C++
25
Part 5: Considerations for Safer Programming in C++

Using pointers to objects of unspecified types

Sometimes, programmers ask why they cannot simply have a generic pointer. That is, why must we always declare the type of data to which the pointer will eventually point, such as int *ptr;? C++ certainly does allow us to create pointers without associated types, but C++ then requires the programmer to keep track of things that would normally be done on their behalf. Nonetheless, we will see why void pointers are useful and what the programmer must undertake when using more generic void pointers in this section.

It is important to note that void pointers require careful handling, and their misuse can be extremely dangerous. We will, much later in the book, see a safer alternative to genericize types (including pointers) in Chapter 13, Working with Templates. Nonetheless, there are careful encapsulated techniques that use an underlying implementation of a void * for efficiency, paired with a safe wrapper of a template. We will see that...

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Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT]
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