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C++ Memory Management

C++ Memory Management

By : Patrice Roy
3.8 (4)
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C++ Memory Management

C++ Memory Management

3.8 (4)
By: Patrice Roy

Overview of this book

Memory management in C++ isn't one-size-fits-all; real-time systems, games, and embedded applications each present unique memory constraints. This book delivers targeted solutions for each domain. Written by ISO C++ Standards Committee member, Patrice Roy, this guide covers fundamental concepts of object lifetime and memory organization to help you write simpler and safer programs. You’ll learn how to control memory allocation mechanisms, create custom containers and allocators, and adapt allocation operators to suit your specific requirements, making your programs smaller, faster, safer, and more predictable. From core principles to modern facilities that simplify your work, you’ll master memory management mechanics, build tailored memory solutions for your application needs, and measure their impact on your program’s behavior. By the end of this book, you’ll be able to write secure programs that handle memory optimally for your application domain. You will also have a strong grasp of both high-level abstractions for safer programs and low-level abstractions that allow detailed customization.
Table of Contents (23 chapters)
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Lock Free Chapter
1
Part 1: Memory in C++
5
Part 2: Implicit Memory Management Techniques
9
Part 3: Taking Control (of Memory Management Mechanisms)
15
Part 4: Writing Generic Containers (and a Bit More)

Contemporary Issues

We are reaching the end of our journey, dear reader. Over the course of this book, we have examined fundamental aspects of the C++ object model and discussed dangerous aspects of low-level programming. We have looked at the fundamentals of resource management in C++ through the RAII idiom, looked at how smart pointers are used, and explored how to write such a type. We also took control of the memory allocation functions at our disposal (and we did that in many ways!), and we wrote containers that manage memory themselves as well as through other objects or types, including allocators.

That was quite an experience!

What do we still have to cover? Well, so much… but there’s a limit to what we can put in a single book. So, to conclude our discussion of memory management in C++, I thought we might have a chat (yes, dear reader, just you and I) about some of the interesting topics in contemporary memory management in C++. Yes, things that were so...

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C++ Memory Management
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