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Book Overview & Buying
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Table Of Contents
Practical Systems Programming in Go
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In this chapter, we explored how to build networked programs that communicate over TCP and UDP. You learned how to create servers and clients, handle connections concurrently, and gather useful insights about network behavior. These concepts form the foundation for building more sophisticated systems that operate over the web.
In the next chapter, we will move from TCP and UDP programming to the higher-level HTTP protocol, learning how to design, implement, and expose web APIs in Go. This transition marks an important step — from managing low-level network communication to building complete, production-ready web services. You are also going to learn how to read data from Prometheus, which is not as simple as it looks!