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Go Recipes for Developers

Go Recipes for Developers

By : Burak Serdar
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Go Recipes for Developers

Go Recipes for Developers

By: Burak Serdar

Overview of this book

With its simple syntax and sensible conventions, Go has emerged as the language of choice for developers in network programming, web services, data processing, and other settings. This practical guide helps engineers leverage Go through up-to-date recipes that solve common problems in day-to-day programming. Drawing from three decades of distributed systems engineering and technical leadership at companies like Red Hat, Burak Serdar brings battle-tested expertise in building robust, scalable applications. He starts by covering basics of code structure, describing different approaches to organizing packages for different types of projects. You’ll discover practical solutions to engineering challenges in network programming, dealing with processes, databases, data processing pipelines, and testing. Each chapter provides working solutions and production-ready code snippets that you can seamlessly incorporate into your programs while working in sequential and concurrent settings. The solutions leverage the more recent additions to the Go language, such as generics and structured logging. Most of the examples are developed using the Go standard library without any third-party packages. By the end of this book, you’ll have worked through a collection of proven recipes that will equip you accelerate your Go development journey.
Table of Contents (20 chapters)
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Project Organization

This chapter is about how you can start a new project, organize a source tree, and manage the packages you need to develop your programs. A well designed project structure is important because when other developers work on your project or try to use components from it, they can quickly and easily find what they are looking for. This chapter will first answer some of the questions you may have when you are starting a new project. Then, we will look at how you can use the Go package system, work with standard library and third-party packages, and make it easy for other developers to use your packages.

This chapter includes the following recipes:

  • Creating a module
  • Creating a source tree
  • Building and running programs
  • Importing third-party packages
  • Importing specific versions of packages
  • Using internal packages to reduce API surface
  • Using a local copy of a module
  • Workspaces
  • Managing the versions of your module
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Go Recipes for Developers
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