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Go Recipes for Developers

Go Recipes for Developers

By : Burak Serdar
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Go Recipes for Developers

Go Recipes for Developers

By: Burak Serdar

Overview of this book

With its simple syntax and sensible conventions, Go has emerged as the language of choice for developers in network programming, web services, data processing, and other settings. This practical guide helps engineers leverage Go through up-to-date recipes that solve common problems in day-to-day programming. Drawing from three decades of distributed systems engineering and technical leadership at companies like Red Hat, Burak Serdar brings battle-tested expertise in building robust, scalable applications. He starts by covering basics of code structure, describing different approaches to organizing packages for different types of projects. You’ll discover practical solutions to engineering challenges in network programming, dealing with processes, databases, data processing pipelines, and testing. Each chapter provides working solutions and production-ready code snippets that you can seamlessly incorporate into your programs while working in sequential and concurrent settings. The solutions leverage the more recent additions to the Go language, such as generics and structured logging. Most of the examples are developed using the Go standard library without any third-party packages. By the end of this book, you’ll have worked through a collection of proven recipes that will equip you accelerate your Go development journey.
Table of Contents (20 chapters)
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Creating a source tree

Once you have a new module, it is time to decide how you are going to organize the source files.

How to do it...

There are several established conventions, depending on the project:

  • Use a standard layout, such as https://github.com/golang-standards/project-layout.
  • A library with a narrow focus can put all the exported names at the module root, with implementation details optionally stored under internal packages. A module that produces a single executable with relatively few or no reusable components can also use the flat directory structure.

For a project like ours that produces an executable, the structure laid out in https://github.com/golang-standards/project-layout fits. So, let’s follow that template:

webform/
  go.mod
  cmd/
    webform/
      main.go
  web/
    static/
  pkg/
    ...
  internal/
    ...
  build/
    ci/
    package/
  configs/

Here, the cmd/webform directory will contain the main package. As you can see, this is one instance where the package name does not match the directory it is in. The Go build system will create executables using the directory name, so when you build the main package under cmd/webform, you get an executable named webform. If you have multiple executables built within a single module, you can accommodate them by creating a separate main package under a directory matching the program name, under the cmd/ directory.

The pkg/ directory will contain the exported packages of the program. These are packages that can be imported and reused in other projects.

If you have packages that are not usable outside this project, you should put them under the internal/ directory. The Go build system recognizes this directory and does not allow you to import packages under internal/ from other packages that are outside the directory containing the internal/ directory. With this setup, all the packages of our webform program will have access to the packages under internal/, but it will be inaccessible to packages importing this module.

The web/ directory will contain any web-related assets. In this example, we will have a web/static directory containing static web pages. You can also add web/templates to store server-side templates if you have any.

The build/package directory should have packaging scripts and configuration for cloud, container, packaging systems (dep, rpm, pkg, etc.).

The build/ci directory should have continuous integration tool scripts and configurations. If the continuous integration tool you are using requires its files to be in a certain directory other than this, you can create symbolic links, or simply put those files where the tool needs them instead of /build/ci.

The configs/ directory should contain the configuration file templates and default configurations.

You can also see projects that have the main package under the module root, eliminating the cmd/ directory. This is a common layout when the module has only one executable:

webform/
  go.mod
  go.sum
  main.go
  internal/
    ...
  pkg/
    ...

Then there are modules without any main package. These are usually libraries that you can import into your projects. For example, https://github.com/google/uuid contains the popular UUID implementation using a flat directory structure.

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