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  • Book Overview & Buying Python Object-Oriented Programming
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Python Object-Oriented Programming

Python Object-Oriented Programming - Fifth Edition

By : Steven F. Lott, Dusty Phillips
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Python Object-Oriented Programming

Python Object-Oriented Programming

By: Steven F. Lott, Dusty Phillips

Overview of this book

Learn to write effective, maintainable, and scalable Python applications by mastering object-oriented programming with this updated fifth edition. Whether you’re transitioning from scripting to structured development or refining your OOP skills, this book offers a clear, practical path forward. You’ll explore Python’s approach to OOP, from class creation and inheritance to polymorphism and abstraction, while discovering how to make smarter decisions about when and how to use these tools. You’ll apply what you learn through hands-on examples and exercises. Updated for Python 3.13, this edition simplifies complex topics such as abstract base classes, testing with unittest and pytest, and async programming with asyncio. It introduces a new chapter on Python’s type hinting ecosystem—crucial for modern Python development. Written by long-time Python experts Steven Lott and Dusty Phillips, this edition emphasizes clarity, testability, and professional software engineering practices. It helps you move beyond scripting to building well-structured, production-ready Python systems. By the end of this book, you’ll be confident in applying OOP principles, design patterns, type hints, and concurrency tools to create robust and maintainable Python applications.
Table of Contents (17 chapters)
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16
Index

14.2 Threads

A thread is a sequence of Python byte-code instructions that may be interrupted and resumed. The idea is for a process to execute via separate, concurrent threads. This will allow computation to proceed while the program is waiting for I/O to happen.

For example, a server can start processing a new network request while it waits for data from a previous request to arrive. Or an interactive program might render an animation or perform a calculation while waiting for the user to press a key. Bear in mind that while a person can type more than 500 characters per minute, a computer can perform billions of instructions per second. Thus, a ton of processing can happen between individual key presses, even when typing quickly.

It’s theoretically possible to manage all of this switching between activities within your program, but it would be virtually impossible to get right. Instead, we can rely on Python and the operating system to take care of the...

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Python Object-Oriented Programming
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