Book Image

Clean Code with C# - Second Edition

By : Jason Alls
4.5 (2)
Book Image

Clean Code with C# - Second Edition

4.5 (2)
By: Jason Alls

Overview of this book

Traditionally associated with Windows desktop applications and game development, C# has expanded into web, cloud, and mobile development. However, despite its extensive coding features, professionals often encounter issues with efficiency, scalability, and maintainability due to poor code. Clean Code in C# guides you in identifying and resolving these problems using coding best practices. This book starts by comparing good and bad code to emphasize the importance of coding standards, principles, and methodologies. It then covers code reviews, unit testing, and test-driven development, and addresses cross-cutting concerns. As you advance through the chapters, you’ll discover programming best practices for objects, data structures, exception handling, and other aspects of writing C# computer programs. You’ll also explore API design and code quality enhancement tools, while studying examples of poor coding practices to understand what to avoid. By the end of this clean code book, you’ll have the developed the skills needed to apply industry-approved coding practices to write clean, readable, extendable, and maintainable C# code.
Table of Contents (18 chapters)

Classes, Objects, and Data Structures

This chapter will provide an in-depth exploration of key concepts in C# object-oriented programming (OOP). We will examine the importance of effective organization, formatting, and commenting when working with classes. Additionally, we will delve into the Law of Demeter and how it can be used to create clean and maintainable code. The chapter will also cover immutable objects and data structures, exploring the interfaces and classes in the System.Collections.Immutable namespace. Through these discussions, you will gain practical insights and skills that can help you write better code, organize your work more efficiently, and become a more proficient C# developer.

We will cover the following topics in this chapter:

  • Organizing classes using namespaces
  • Formatting and commenting on classes
  • Writing clean C# objects and data structures that follow the Law of Demeter
  • Immutable objects and data structures, and the interfaces and...