Book Image

Metaprogramming with Python

By : Sulekha AloorRavi
Book Image

Metaprogramming with Python

By: Sulekha AloorRavi

Overview of this book

Effective and reusable code makes your application development process seamless and easily maintainable. With Python, you will have access to advanced metaprogramming features that you can use to build high-performing applications. The book starts by introducing you to the need and applications of metaprogramming, before navigating the fundamentals of object-oriented programming. Next, you will learn about simple decorators, work with metaclasses, and later focus on introspection and reflection. You’ll also delve into generics and typing before defining templates for algorithms. As you progress, you will understand your code using abstract syntax trees and explore method resolution order. This Python book also shows you how to create your own dynamic objects before structuring the objects through design patterns. Finally, you will learn simple code-generation techniques along with discovering best practices and eventually building your own applications. By the end of this learning journey, you’ll have acquired the skills and confidence you need to design and build reusable high-performing applications that can solve real-world problems.
Table of Contents (21 chapters)
1
Part 1: Fundamentals – Introduction to Object-Oriented Python and Metaprogramming
4
Part 2: Deep Dive – Building Blocks of Metaprogramming I
11
Part 3: Deep Dive – Building Blocks of Metaprogramming II

Applying property on a class

In this section, we will look at the usage of property, which is another built-in function that can be added as a decorator in a class and can update the properties of the methods of the class by implementing the getter, setter, and delete methods on a class method. In Chapter 5, we looked at the usage of property as a function. In this section, we will implement property in an example to check how it works on reflection. We will be looking at the same coupon example to understand this.

Let’s now create a new class and name it CouponwithProperty, initialize the class with a _coupon_details variable, and set it to none. We will then add property as a decorator and define a coupon_details method and add getter, setter, and delete to get, set, and delete values for the coupon details. In this example, we will define getter to get coupon details and setter to set coupon details, but we will define deleter in such a way that coupon_details can never...