Book Image

Mastering Go - Second Edition

By : Mihalis Tsoukalos
Book Image

Mastering Go - Second Edition

By: Mihalis Tsoukalos

Overview of this book

Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques.
Table of Contents (20 chapters)
Title Page

The Foundations of Network Programming in Go

The previous chapter discussed benchmarking Go code using benchmark functions, testing in Go, example functions, code coverage, cross-compilation, and profiling Go code, as well as generating documentation in Go and creating Docker images that contain the software that you want.

This chapter is all about network and web programming, which means that you will learn how to create web applications that work over computer networks and the Internet. However, you will have to wait for Chapter 13, Network Programming – Building Your Own Servers and Clients, to learn how to develop TCP and UDP applications.

Please note that in order to follow this chapter and the next one successfully, you will need to know some basic information about HTTP, networking, and how computer networks work.

In this chapter, you will learn about the...