Book Image

Mastering Go - Second Edition

By : Mihalis Tsoukalos
Book Image

Mastering Go - Second Edition

By: Mihalis Tsoukalos

Overview of this book

Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques.
Table of Contents (15 chapters)

Pipelines

A pipeline is a virtual method for connecting goroutines and channels so that the output of one goroutine becomes the input of another goroutine using channels to transfer your data.

One of the benefits that you get from using pipelines is that there is a constant data flow in your program, as no goroutine and channel have to wait for everything to be completed in order to start their execution. Additionally, you use fewer variables and therefore less memory space because you do not have to save everything as a variable. Finally, the use of pipelines simplifies the design of the program and improves its maintainability.

Pipelines are going to be illustrated using the code of pipeline.go. This program will be presented in six parts. The task performed by the pipeline.go program is to generate random numbers in a given range and stop when any number in the random sequence...