Book Image

Mastering Go - Second Edition

By : Mihalis Tsoukalos
Book Image

Mastering Go - Second Edition

By: Mihalis Tsoukalos

Overview of this book

Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques.
Table of Contents (20 chapters)
Title Page


This chapter presented three primary topics: Go functions, Go packages, and Go modules. The main advantage of Go modules is that they record the exact dependency requirements, which makes creating reproducible builds easy and straightforward.

This chapter also offered you ample advice about developing good Go packages. It subsequently talked about the text/template and html/template packages, which allow you to create plain text and HTML output based on templates, as well as the go/token, go/parser, and go/scanner packages. Lastly, it talked about the syscall standard Go package that offers advanced features.

The next chapter will discuss two important Go features: interfaces and reflection. Additionally, it will talk about object-oriented programming in Go, debugging, and Go type methods. All of these topics are pretty advanced and you might find them difficult at first...