Book Image

Mastering Go - Second Edition

By : Mihalis Tsoukalos
Book Image

Mastering Go - Second Edition

By: Mihalis Tsoukalos

Overview of this book

Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques.
Table of Contents (20 chapters)
Title Page

Concurrency in Go – Goroutines, Channels, and Pipelines

The previous chapter discussed systems programming in Go, including the Go functions and techniques that allow you to communicate with your operating system. Two of the areas of systems programming that were not covered in the previous chapter are concurrent programming and how to create and manage multiple threads. Both of these topics will be addressed in this chapter and the next one.

Go offers its own unique and innovative way of achieving concurrency, which comes in the form of goroutines and channels. Goroutines are the smallest Go entities that can be executed on their own in a Go program. Channels can get data from goroutines in a concurrent and efficient way. This allows goroutines to have a point of reference and they can communicate with each other. Everything in Go is executed using goroutines, which makes...