Book Image

Mastering Windows Presentation Foundation - Second Edition

By : Sheridan Yuen
Book Image

Mastering Windows Presentation Foundation - Second Edition

By: Sheridan Yuen

Overview of this book

Microsoft Windows Presentation Foundation (WPF) provides a rich set of libraries and APIs for developers to create engaging user experiences. This book features a wide range of examples, from simple to complex, to demonstrate how to develop enterprise-grade applications with WPF. This updated second edition of Mastering Windows Presentation Foundation starts by introducing the benefits of using the Model-View-View Model (MVVM) software architectural pattern with WPF, then moves on, to explain how best to debug our WPF applications. It explores application architecture, and we learn how to build the foundation layer of our applications. It then demonstrates data binding in detail, and examines the various built-in WPF controls and a variety of ways in which we can customize them to suit our requirements. We then investigate how to create custom controls, for when the built-in functionality in WPF cannot be adapted for our needs. The latter half of the book deals with polishing our applications, using practical animations, stunning visuals and responsive data validation. It then moves on, to look at improving application performance, and ends with tutorials on several methods of deploying our applications.
Table of Contents (15 chapters)

Summary

In this chapter, we had a thorough look at the data validation options that the .NET Framework offers us, primarily concentrating on a variety of ways to implement the two available validation interfaces. We investigated the use of the data annotation validation attributes, explored the provision of custom error templates, and aggregated our new found knowledge with that from Chapter 8, Creating Visually Appealing User Interfaces, in order to build up a visually pleasing validation example.

In the next chapter, we'll look at a number of ways in which we can provide users of our applications with a great user experience, from asynchronous programming to feedback mechanisms. We will also examine how to make use of application settings to provide user preferences and explore a variety of ways of supplying in-application help to the application users. We will end with a further look into additional ways of improving the user experience for the end users.

...