Book Image

Node.js Design Patterns - Third Edition

By : Mario Casciaro, Luciano Mammino
5 (1)
Book Image

Node.js Design Patterns - Third Edition

5 (1)
By: Mario Casciaro, Luciano Mammino

Overview of this book

In this book, we will show you how to implement a series of best practices and design patterns to help you create efficient and robust Node.js applications with ease. We kick off by exploring the basics of Node.js, analyzing its asynchronous event driven architecture and its fundamental design patterns. We then show you how to build asynchronous control flow patterns with callbacks, promises and async/await. Next, we dive into Node.js streams, unveiling their power and showing you how to use them at their full capacity. Following streams is an analysis of different creational, structural, and behavioral design patterns that take full advantage of JavaScript and Node.js. Lastly, the book dives into more advanced concepts such as Universal JavaScript, scalability and messaging patterns to help you build enterprise-grade distributed applications. Throughout the book, you’ll see Node.js in action with the help of several real-life examples leveraging technologies such as LevelDB, Redis, RabbitMQ, ZeroMQ, and many others. They will be used to demonstrate a pattern or technique, but they will also give you a great introduction to the Node.js ecosystem and its set of solutions.
Table of Contents (16 chapters)
14
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15
Index

Template

The next pattern that we are going to analyze is called Template and it has a lot in common with the Strategy pattern. The Template pattern defines an abstract class that implements the skeleton (representing the common parts) of a component, where some of its steps are left undefined. Subclasses can then fill the gaps in the component by implementing the missing parts, called template methods. The intent of this pattern is to make it possible to define a family of classes that are all variations of a family of components. The following UML diagram shows the structure that we just described:

Figure 9.4: UML diagram of the Template pattern

The three concrete classes shown in Figure 9.4, extend the template class and provide an implementation for templateMethod(), which is abstract or pure virtual, to use C++ terminology. In JavaScript, we don't have a formal way to define abstract classes, so all we can do is leave...