Book Image

Go Web Development Cookbook

By : Arpit Aggarwal
Book Image

Go Web Development Cookbook

By: Arpit Aggarwal

Overview of this book

Go is an open source programming language that is designed to scale and support concurrency at the language level. This gives you the liberty to write large concurrent web applications with ease. From creating web application to deploying them on Amazon Cloud Services, this book will be your one-stop guide to learn web development in Go. The Go Web Development Cookbook teaches you how to create REST services, write microservices, and deploy Go Docker containers. Whether you are new to programming or a professional developer, this book will help get you up to speed with web development in Go. We will focus on writing modular code in Go; in-depth informative examples build the base, one step at a time. You will learn how to create a server, work with static files, SQL, NoSQL databases, and Beego. You will also learn how to create and secure REST services, and create and deploy Go web application and Go Docker containers on Amazon Cloud Services. By the end of the book, you will be able to apply the skills you've gained in Go to create and explore web applications in any domain.
Table of Contents (13 chapters)

Creating a simple HTTP server

As a programmer, if you have to create a simple HTTP server then you can easily write it using Go's net/http package, which we will be covering in this recipe.

How to do it...

In this recipe, we are going to create a simple HTTP server that will render Hello World! when we browse http://localhost:8080 or execute curl http://localhost:8080 from the command line. Perform the following steps:

  1. Create http-server.go and copy the following content:
package main
import
(
"fmt"
"log"
"net/http"
)
const
(
CONN_HOST = "localhost"
CONN_PORT = "8080"
)
func helloWorld(w http.ResponseWriter, r *http.Request)
{
fmt.Fprintf(w, "Hello World!")
}
func main()
{
http.HandleFunc("/", helloWorld)
err := http.ListenAndServe(CONN_HOST+":"+CONN_PORT, nil)
if err != nil
{
log.Fatal("error starting http server : ", err)
return
}
}
  1. Run the program with the following command:
$ go run http-server.go

How it works...

Once we run the program, an HTTP server will start locally listening on port 8080. Opening http://localhost:8080 in a browser will display Hello World! from the server, as shown in the following screenshot:

Hello World!

Let’s understand what each line in the program means:

  • package main: This defines the package name of the program.
  • import ( "fmt" "log" "net/http" ): This is a preprocessor command that tells the Go compiler to include all files from fmt, log, and the net/http package.
  • const ( CONN_HOST = "localhost" CONN_PORT = "8080" ): We declare constants in the Go program using the const keyword. Here we declared two constants—one is CONN_HOST with localhost as a value and another one is CONN_PORT with 8080 as a value.
  • func helloWorld(w http.ResponseWriter, r *http.Request) { fmt.Fprintf(w, "Hello World!") }: This is a Go function that takes ResponseWriter and Request as an input and writes Hello World! on an HTTP response stream.

Next, we declared the main() method from where the program execution begins, as this method does a lot of things. Let’s understand it line by line:

  • http.HandleFunc("/", helloWorld): Here, we are registering the helloWorld function with the / URL pattern using HandleFunc of the net/http package, which means helloWorld gets executed, passing (http.ResponseWriter, *http.Request) as a parameter to it whenever we access the HTTP URL with pattern /.
  • err := http.ListenAndServe(CONN_HOST+":"+CONN_PORT, nil): Here, we are calling http.ListenAndServe to serve HTTP requests that handle each incoming connection in a separate Goroutine. ListenAndServe accepts two parameters—server address and handler. Here, we are passing the server address as localhost:8080 and handler as nil, which means we are asking the server to use DefaultServeMux as a handler.
  • if err != nil { log.Fatal("error starting http server : ", err) return}: Here, we check whether there is a problem starting the server. If there is, then log the error and exit with a status code of 1.