Book Image

Go Web Development Cookbook

By : Arpit Aggarwal
Book Image

Go Web Development Cookbook

By: Arpit Aggarwal

Overview of this book

Go is an open source programming language that is designed to scale and support concurrency at the language level. This gives you the liberty to write large concurrent web applications with ease. From creating web application to deploying them on Amazon Cloud Services, this book will be your one-stop guide to learn web development in Go. The Go Web Development Cookbook teaches you how to create REST services, write microservices, and deploy Go Docker containers. Whether you are new to programming or a professional developer, this book will help get you up to speed with web development in Go. We will focus on writing modular code in Go; in-depth informative examples build the base, one step at a time. You will learn how to create a server, work with static files, SQL, NoSQL databases, and Beego. You will also learn how to create and secure REST services, and create and deploy Go web application and Go Docker containers on Amazon Cloud Services. By the end of the book, you will be able to apply the skills you've gained in Go to create and explore web applications in any domain.
Table of Contents (13 chapters)

Introduction

WebSocket provides a bidirectional, single-socket, full-duplex connection between the server and the client, making real-time communication much more efficient than other ways such as long polling and server-sent events.

With WebSocket, the client and the server can talk independently, each able to send and receive information at the same time after the initial handshake, reusing the same connection from the client to the server and the server to the client, which eventually reduces the delay and server load greatly, allowing web applications to perform modern tasks in the most effective way. The WebSocket protocol is supported by most major browsers, including Google Chrome, Microsoft Edge, Internet Explorer, Firefox, Safari, and Opera. So there are no compatibility issues.

In this chapter, we will learn how to create a WebSocket server and client, writing unit tests...