Book Image

Go Web Development Cookbook

By : Arpit Aggarwal
Book Image

Go Web Development Cookbook

By: Arpit Aggarwal

Overview of this book

Go is an open source programming language that is designed to scale and support concurrency at the language level. This gives you the liberty to write large concurrent web applications with ease. From creating web application to deploying them on Amazon Cloud Services, this book will be your one-stop guide to learn web development in Go. The Go Web Development Cookbook teaches you how to create REST services, write microservices, and deploy Go Docker containers. Whether you are new to programming or a professional developer, this book will help get you up to speed with web development in Go. We will focus on writing modular code in Go; in-depth informative examples build the base, one step at a time. You will learn how to create a server, work with static files, SQL, NoSQL databases, and Beego. You will also learn how to create and secure REST services, and create and deploy Go web application and Go Docker containers on Amazon Cloud Services. By the end of the book, you will be able to apply the skills you've gained in Go to create and explore web applications in any domain.
Table of Contents (13 chapters)

Introduction

Sometimes, we would like to persist information such as user data at an application level rather than persisting it in a database, which can be easily achieved using sessions and cookies. The difference between the two is that sessions are stored on the server side, whereas cookies are stored on the client side. We may also need to cache static data to avoid unnecessary calls to a database or a web service, and implement error handling while developing a web application. With knowledge of the concepts covered in this chapter, we will be able to implement all these functionalities in a fairly easy way.

In this chapter, we will start with creating an HTTP session, then we will learn how we can manage it using Redis, creating cookies, caching HTTP responses, implementing error handling, and eventually end with implementing login and logout mechanisms in Go.

...