Book Image

Practical Test-Driven Development using C# 7

By : John Callaway, Clayton Hunt
Book Image

Practical Test-Driven Development using C# 7

By: John Callaway, Clayton Hunt

Overview of this book

Test-Driven Development (TDD) is a methodology that helps you to write as little as code as possible to satisfy software requirements, and ensures that what you've written does what it's supposed to do. If you're looking for a practical resource on Test-Driven Development this is the book for you. You've found a practical end-to-end guide that will help you implement Test-Driven Techniques for your software development projects. You will learn from industry standard patterns and practices, and shift from a conventional approach to a modern and efficient software testing approach in C# and JavaScript. This book starts with the basics of TDD and the components of a simple unit test. Then we look at setting up the testing framework so that you can easily run your tests in your development environment. You will then see the importance of defining and testing boundaries, abstracting away third-party code (including the .NET Framework), and working with different types of test double such as spies, mocks, and fakes. Moving on, you will learn how to think like a TDD developer when it comes to application development. Next, you'll focus on writing tests for new/changing requirements and covering newly discovered bugs, along with how to test JavaScript applications and perform integration testing. You’ll also learn how to identify code that is inherently un-testable, and identify some of the major problems with legacy applications that weren’t written with testability in mind. By the end of the book, you’ll have all the TDD skills you'll need and you’ll be able to re-enter the world as a TDD expert!
Table of Contents (21 chapters)
Title Page
Packt Upsell
Foreword
Contributors
Preface
4
What to Know Before Getting Started
Index

Yak shaving


In the examples provided in previous chapters, you may have noticed there was a lot of moving around of code that didn't seem to have any immediate benefit. In TDD, especially at the beginning of a project, some work must be done that doesn't seem to make much sense. Tests are written that do nothing more than prove the existence of a class or method. The code is refactored in a way that only pushes hard-coded values into another dependency. This means that more files are created, and you may find yourself writing a significant amount of helper classes. All of these activities are referred to as yak shaving.

Yak shaving has two meanings that pertain to software development. The first and the one to be avoided is writing things that aren't needed as a means of procrastination. The second is the act of doing all the things that must be done to prepare the code. The difference between the two is a fine line. The side of the line you are on is determined by your intent in writing...