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Hands-On RESTful Python Web Services

Hands-On RESTful Python Web Services - Second Edition

By : Gaston C. Hillar
2.3 (3)
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Hands-On RESTful Python Web Services

Hands-On RESTful Python Web Services

2.3 (3)
By: Gaston C. Hillar

Overview of this book

Python is the language of choice for millions of developers worldwide that builds great web services in RESTful architecture. This second edition of Hands-On RESTful Python Web Services will cover the best tools you can use to build engaging web services. This book shows you how to develop RESTful APIs using the most popular Python frameworks and all the necessary stacks with Python, combined with related libraries and tools. You’ll learn to incorporate all new features of Python 3.7, Flask 1.0.2, Django 2.1, Tornado 5.1, and also a new framework, Pyramid. As you advance through the chapters, you will get to grips with each of these frameworks to build various web services, and be shown use cases and best practices covering when to use a particular framework. You’ll then successfully develop RESTful APIs with all frameworks and understand how each framework processes HTTP requests and routes URLs. You’ll also discover best practices for validation, serialization, and deserialization. In the concluding chapters, you will take advantage of specific features available in certain frameworks such as integrated ORMs, built-in authorization and authentication, and work with asynchronous code. At the end of each framework, you will write tests for RESTful APIs and improve code coverage. By the end of the book, you will have gained a deep understanding of the stacks needed to build RESTful web services.
Table of Contents (14 chapters)
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Understanding the tasks performed by each HTTP method


In the previous table, the GET HTTP verb appears twice but with two different scopes. The first row shows a GET HTTP verb applied to a collection of games (collection of resources) and the second row shows a GET HTTP verb applied to a game (a single resource).

Let's assume that http://localhost:8000/games/ is the URL for the collection of games. If we add a number and a slash (/) to the previous URL, we identify a specific game whose ID is equal to the specified numeric value. For example, http://localhost:8000/games/25/ identifies the game whose ID is equal to 25.

We have to compose and send an HTTP request with the following HTTP verb (POST) and request URL (http://localhost:8000/games/) to create a new game. In addition, we have to provide the JSON (short for JavaScript Object Notation) key-value pairs with the field names and the values to create the new game. As a result of the request, the server will validate the provided values...

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