Book Image

Rapid Application Development with OutSystems

By : Ricardo Pereira
Book Image

Rapid Application Development with OutSystems

By: Ricardo Pereira

Overview of this book

OutSystems is a software development platform that speeds up the build phase by abstracting code and making almost everything visual. This means replacing textual language with visual artifacts that avoid lexical errors and speed up code composition using accelerators and predefined templates. The book begins by walking you through the fundamentals of the technology, along with a general overview of end-to-end web and mobile software development. You'll learn how to configure your personal area in the cloud and use the OutSystems IDE to connect with it. The book then shows you how to build a web application based on the best architectural and developmental practices in the market, and takes the same approach for the mobile paradigm. As you advance, you'll find out how to develop the same application, and the great potential of reusing code from one paradigm in another and the symbiosis between them is showcased.The only application that'll differ from the application in the exercise is the one used in business process technology (BPT), with a focus on a common market use case. By the end of this OutSystems book, you'll be able to develop enterprise-level applications on the web and mobile, integrating them with third parties and other systems on the market. You'll also understand the concepts of performance, security, and software construction and be able to apply them effectively.
Table of Contents (21 chapters)
1
Section 1: OutSystems 101
5
Section 2: The Magical Path of the Backend
10
Section 3: Create Value and Innovate with the Frontend
16
Section 4: Extensibility and Complexity of the OutSystems Platform

Debugging native mobile applications

As we mentioned before, the debug method in the mobile paradigm is not very different from the reactive web paradigm.

Thus, and in order to simplify the transfer of knowledge, in this section, we will focus on the differences compared to what we saw in the previous section.

Basically, we can debug mobile applications in two ways:

  • Emulate the mobile app using the Google Chrome browser on your PC: Use the Chrome browser on your PC to debug your mobile app if you don't need to execute native plugins, as the native plugins can't run on PC. This option is very good to test the logic of the app. However, to check the performance or experience of the mobile app, test your app on a mobile device.

NOTE: Don't forget that if your application depends on native Cordova plugins, you won't be able to test in the web context.

  • Install the mobile app on a device: We can test the mobile app directly on a device as...