Book Image

Mastering Blazor WebAssembly

By : Ahmad Mozaffar
3.5 (2)
Book Image

Mastering Blazor WebAssembly

3.5 (2)
By: Ahmad Mozaffar

Overview of this book

Blazor WebAssembly is a revolutionary technology in software development that enables you to develop web applications with a rich user interface using C# without JavaScript. It can be run natively in the browser and soon on mobile apps with .NET MAUI, making it a superweapon in the .NET developer’s toolbox. This capability has opened the doors for the JavaScript community to have a stable framework to build single page applications (SPAs) maintained by Microsoft and driven by the community. Mastering Blazor WebAssembly is a complete resource that teaches you everything you need to build client-side web applications using C# & .NET 7.0. Throughout this book, you’ll discover the anatomy of a Blazor WebAssembly project, along with the build, style, and structure of the components. You’ll implement forms to catch user input and collect data, as well as explore the topics of navigating between the pages in depth. The chapters will guide you through handling complex scenarios like RenderTrees, writing efficient unit tests, using variant security methods, and publishing the app to different providers, all in a practical manner. By the end of this book, you’ll have the skills necessary to build web apps with Blazor WebAssembly, along with the basics for a future in mobile development with .NET MAUI and Blazor.
Table of Contents (21 chapters)
1
Part 1: Blazor WebAssembly Essentials
5
Part 2: App Parts and Features
13
Part 3: Optimization and Deployment

Building a component with RenderTree

Building components can be done using just a .razor file, which is the recommended approach most of the time, but it’s good to learn how to also build them using RenderTree, to learn how things work under the hood. This will help you build better components with Razor. For example, with RenderTree you can control how Blazor determines the changes to render in the UI, which can improve performance in some special cases. We will see an example of this in the Controlling the rendering using the @key directive section.

It’s rare to encounter a scenario where you’re required to use the RenderTree method, and it’s also not recommended, as building complex components is extremely hard with RenderTree compared to .razor files.

To keep things simple, we will build the same little UI with the <h1> tag and <button> and configure it to update its content when we click on the button as we did in the Updating the...