Book Image

C# 11 and .NET 7 – Modern Cross-Platform Development Fundamentals - Seventh Edition

By : Mark J. Price
4.2 (5)
Book Image

C# 11 and .NET 7 – Modern Cross-Platform Development Fundamentals - Seventh Edition

4.2 (5)
By: Mark J. Price

Overview of this book

Extensively revised to accommodate the latest features that come with C# 11 and .NET 7, this latest edition of our guide will get you coding in C# with confidence. You’ll learn object-oriented programming, writing, testing, and debugging functions, implementing interfaces, and inheriting classes. Next, you’ll take on .NET APIs for performing tasks like managing and querying data, working with the filesystem, and serialization. As you progress, you’ll also explore examples of cross-platform projects you can build and deploy, such as websites and services using ASP.NET Core. Instead of distracting you with unnecessary graphical user interface code, the first eleven chapters will teach you about C# language constructs and many of the .NET libraries through simple console applications. Having mastered the basics, you’ll then start building websites, web services, and browser apps. By the end of this book, you’ll be able to create rich web experiences and have a solid grasp of object-oriented programming that you can build upon.
Table of Contents (19 chapters)
18
Index

Implementing Interfaces and Inheriting Classes

This chapter is about deriving new types from existing ones using object-oriented programming (OOP). You will learn about generics and how they make your code safer and more performant. You will learn about delegates and events for exchanging messages between types. You will see the differences between reference and value types. You will implement interfaces for common functionality. You will create a derived class to inherit from a base class to reuse functionality, override an inherited type member, and use polymorphism. You will learn how to create extension methods and how to cast between classes in an inheritance hierarchy. Finally, you will learn how to write better code with the help of static code analyzers.

This chapter covers the following topics:

  • Setting up a class library and console application
  • Making types safely reusable with generics
  • Raising and handling events
  • Implementing interfaces
  • ...