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  • Book Overview & Buying Test-Driven Development with C++
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Test-Driven Development with C++

Test-Driven Development with C++

By : Abdul Wahid Tanner
4.5 (2)
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Test-Driven Development with C++

Test-Driven Development with C++

4.5 (2)
By: Abdul Wahid Tanner

Overview of this book

Modern, standard C++ is all that is needed to create a small and practical testing framework that will improve the design of any project. This allows you to think about how the code will be used, which is the first step in designing intuitive interfaces. TDD is a modern balanced software development approach that helps to create maintainable applications, provide modularity in design, and write minimal code that drastically reduces defects. With the help of this book, you'll be able to continue adding value when designs need to change by ensuring that the changes don't break existing tests. In this book, you will use test-driven development (TDD) to gain practical skills by writing a simple testing framework and then using it to drive the design of a logging library. The book will help you enhance your software development skills with test cases. You'll understand how to design and implement test cases. The chapters will also show you how to utilize the TDD approach to be more productive in software development than attempting to code in large unstructured steps. By the end of this book, you'll have gained knowledge of TDD and testing and also built a working logging library with unique features not found in other libraries.
Table of Contents (21 chapters)
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1
Part 1: Testing MVP
10
Part 2: Using TDD to Create a Logging Library
14
Part 3: Extending the TDD Library to Support the Growing Needs of the Logging Library

Confirming floating point values

At the most basic level, confirms work by comparing an expected value with an actual value and throwing an exception if they are different. This works for all the integral types such as int and long, bool types, and even strings. The values either match or don’t match.

This is where things get difficult for the float and double floating point types – because it’s not always possible to accurately compare two floating-point values.

Even in the decimal system that we are used to from grade school, we understand there are some fractional values that can’t be accurately represented. A value such as 1/3 is easy to represent as a fraction. But writing it in a floating-point decimal format looks like 0.33333 with the digit 3 continuing forever. We can get close to the true value of 1/3, but at some point, we have to stop when writing 0.333333333... And no matter how many 3s we include, there are always more.

In C++, floating...

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Test-Driven Development with C++
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