Book Image

Learn D3.js

By : Helder da Rocha
2 (1)
Book Image

Learn D3.js

2 (1)
By: Helder da Rocha

Overview of this book

This book is a practical hands-on introduction to D3 (Data-driven Documents): the most popular open-source JavaScript library for creating interactive web-based data visualizations. Based entirely on open web standards, D3 provides an integrated collection of tools for efficiently binding data to graphical elements. If you have basic knowledge of HTML, CSS and JavaScript you can use D3.js to create beautiful interactive web-based data visualizations. D3 is not a charting library. It doesn’t contain any pre-defined chart types, but can be used to create whatever visual representations of data you can imagine. The goal of this book is to introduce D3 and provide a learning path so that you obtain a solid understanding of its fundamental concepts, learn to use most of its modules and functions, and gain enough experience to create your own D3 visualizations. You will learn how to create bar, line, pie and scatter charts, trees, dendograms, treemaps, circle packs, chord/ribbon diagrams, sankey diagrams, animated network diagrams, and maps using different geographical projections. Fundamental concepts are explained in each chapter and then applied to a larger example in step-by-step tutorials, complete with full code, from hundreds of examples you can download and run. This book covers D3 version 5 and is based on ES2015 JavaScript.
Table of Contents (13 chapters)

Timers

The d3-timer module is used internally by d3-transition. It contains functions that you might wish to use for scheduling and animations. They are similar to the setInterval() and setTimeout() functions already available in JavaScript, but are more efficient since they are based on requestAnimationFrame(), which applies an optimal refresh rate (about 60 frames per second) used by most modern browsers. The following table lists the most important methods in this module:

Function

Description

d3.now()

Equivalent to JavaScript's performance.now(). Returns the time elapsed since the application started.

d3.timer(callback, delay, time)

Runs a callback function periodically at requestAnimationFrame frame rates (usually 60 FPS) after a delay (default is zero) or at a specified time (default is performance.now()). The function returns a timer object that can...