Book Image

Moodle 1.9 for Teaching 7-14 Year Olds: Beginner's Guide

Book Image

Moodle 1.9 for Teaching 7-14 Year Olds: Beginner's Guide

Overview of this book

Moodle is a very popular e-learning tool in universities and high schools. But what does it have to offer younger students who want a fun, interesting, interactive, and informative learning experience? Moodle empowers teachers to achieve all this and more and this book will show you how! This book will show complete beginners in Moodle with no technical background how to make the most of its features to enhance the learning and teaching of children aged around 7-14. This is a practical book for teachers, written by a teacher with two decades of practical experience, latterly in using Moodle to motivate younger students. Its aim is to give you some hints and advice on how to get your Moodle courses up and running with useful content that your students will actually want to go and learn from on a regular basis. We will assume that you have an installation of Moodle managed by somebody else, so you are responsible only for creating and delivering course content. Throughout the book we will be building a course from scratch, adaptable for ages 7 to 14 on Rivers and Flooding It could be any topic, as Moodle lends itself to all subjects and ages.
Table of Contents (14 chapters)
Moodle 1.9 for Teaching 7-14 Year Olds
Credits
About the author
About the reviewers
Preface

Time for action-creating a 'Fling the Teacher' game


Now, that we have searched and downloaded the Fling the Teacher game, let's go ahead and create the game.

  1. 1. On the first screen that is displayed when you click on Create a New Game, type the title of your new game and your own name (if you want).

  2. 2. Click on Continue.

  3. 3. Type in your question in the Question box, as shown in the following screenshot:

  4. 4. Click on the right-pointing arrow at the bottom of the screen to continue.

    Note

    Did you see the final incorrect answer that I have entered? We're creating this game for one particular class, and they'll love it if we can personalize it a little—by making references to students in the group or even teachers in the school. I discovered, several years ago, that children are more motivated to persevere with an activity if they think there's a chance they might feature in it somewhere! Keep that in mind as you do the games in this chapter.

  5. 5. After a minimum of 15 questions, click on the icon on...