Book Image

Learning Material Design

By : Kyle Mew, Nadir Belhaj
Book Image

Learning Material Design

By: Kyle Mew, Nadir Belhaj

Overview of this book

Google's Material Design language has taken the web development and design worlds by storm. Now available on many more platforms than Android, Material Design uses color, light, and movements to not only generate beautiful interfaces, but to provide intuitive navigation for the user. Learning Material Design will teach you the fundamental theories of Material Design using code samples to put these theories into practice. Focusing primarily on Android Studio, you’ll create mobile interfaces using the most widely used and powerful material components, such as sliding drawers and floating action buttons. Each section will introduce the relevant Java classes and APIs required to implement these components. With the rules regarding structure, layout, iconography, and typography covered, we then move into animation and transition, possibly Material Design's most powerful concept, allowing complex hierarchies to be displayed simply and stylishly. With all the basic technologies and concepts mastered, the book concludes by showing you how these skills can be applied to other platforms, in particular web apps, using the powerful Polymer library.
Table of Contents (17 chapters)

Chapter 2. Building a Mobile Layout

Having set up Android Studio and SDK, along with real and virtual devices for testing on, and having had a brief look at one of the application templates provided by Android Studio, we are now in a position to take a more detailed look at how Android layouts are constructed, and how support libraries are used to create material layouts for older versions of Android.

There are several built-in layout formats provided with the SDK, and more available from the support libraries. As these layouts can be nested within one another, it is possible to put together almost any imaginable screen structure. This chapter will outline how screen components can be scaled, proportioned, and aligned, as well as how resources such as images and text are kept separate from layout definitions, and how this simplifies such things as translation. Although the content of this chapter is essential for creating material layouts, it does largely apply to all Android layouts in general...