Book Image

React and React Native - Third Edition

By : Adam Boduch, Roy Derks
Book Image

React and React Native - Third Edition

By: Adam Boduch, Roy Derks

Overview of this book

React and React Native, Facebook’s innovative User Interface (UI) libraries, are designed to help you build robust cross-platform web and mobile applications. This updated third edition is improved and updated to cover the latest version of React. The book particularly focuses on the latest developments in the React ecosystem, such as modern Hook implementations, code splitting using lazy components and Suspense, user interface framework components using Material-UI, and Apollo. In terms of React Native, the book has been updated to version 0.62 and demonstrates how to apply native UI components for your existing mobile apps using NativeBase. You will begin by learning about the essential building blocks of React components. Next, you’ll progress to working with higher-level functionalities in application development, before putting this knowledge to use by developing user interface components for the web and for native platforms. In the concluding chapters, you’ll learn how to bring your application together with a robust data architecture. By the end of this book, you’ll be able to build React applications for the web and React Native applications for multiple mobile platforms.
Table of Contents (33 chapters)
1
Section 1: React
14
Section 2: React Native
27
Section 3: React Architecture

The mobile browser experience

Mobile browsers lack many capabilities of mobile applications. This is due to the fact that browsers cannot replicate the same native platform widgets as HTML elements. You can try to do this, but it's often better to just use the native widget, rather than try to replicate it. This is partly because this requires less maintenance effort on your part, and partly because using widgets that are native to the platform means that they're consistent with the rest of the platform. For example, if a date picker in your application looks different from all the date pickers the user interacts with on their phone, this isn't a good thing. Familiarity is key, and using native platform widgets makes familiarity possible.

User interactions on mobile devices are fundamentally different from the interactions that you typically design for the web. Web applications assume the presence of a mouse, for example, and that the click event on a button is just one...