Book Image

Xcode 6 Essentials

By : Jayant Varma
Book Image

Xcode 6 Essentials

By: Jayant Varma

Overview of this book

<p>Apple made their iOS devices easy to use and now they have extended that to their development tools such as Xcode. In Xcode, you can create native applications in the easiest way. Apple's new Xcode technology is making the development curve smoother with its easy-to-develop features and enhancements.</p> <p>Xcode can now write code with the performance-upgraded, brand new, innovative language called Swift, so you no longer need to rely on third-party frameworks to create applications.</p> <p>The book gives you a tour of the new features of Xcode 6. It introduces some important aspects such as the Swift language and its Playgrounds with visual live coding, creating interfaces, storyboards, controllers, frameworks, and live previews. Diving more into the subject, this books shows you how to debug your code, and how to build and test the application on a device or the simulator.</p>
Table of Contents (15 chapters)

Summary


We have tried to cover as much of Swift to get started with coding as possible. A single chapter would not do justice to cover the breadth of this topic. We saw that we can use the println function to output our data, and while in the Playground, the values for all variables are seen in the editor space. In the next chapter, we will take a break from code and look at creating interfaces visually in Interface Builder. If you want to learn more about Swift, Apple has a blog and lots of resources including some free iBooks on Swift. One thing to note is that Swift is evolving, and in the time since Swift was announced at WWDC to the time it was released in September, the language and the syntax has undergone many changes. The possibility of it changing in the near future cannot be ruled out. So be aware of this fact when working with Swift.